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How to Register a Item

To Register an Item you need to use the Register Class and call the RegisterItem Function.

Example

Registry.RegisterItem("ruby", "my_modid", ()->new Item(new Item.Settings()));

RegisterItem(String name, String Modid, Supplier aNew)

1.0.0 1.19.2 yarn Setup Required

This function registers a new Item for Minecraft. Based on the mod loader. it either returns the Object itself or a RegistryObject of the Object.

Parameters:

  • name: The Item name (ID).
  • Modid: The Mod ID of the registrar.
  • aNew: The supplier that provides the Item instance.

Returns: The registered data.